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WireGL A Scalable Graphics Subsystem for Clusters
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WireGL A Scalable Graphics Subsystem for Clusters

WireGL is a framework for scalable interactive rendering on a cluster of workstations. WireGL provides the OpenGL API to each node in a cluster, virtualizing multiple graphics accelera- tors into a sort-_rst parallel renderer with a parallel interface. Using exible display manage- ment, WireGL can drive a variety of output devices, from standalone displays to tiled display walls. WireGL combines the power of virtual graphics, the familiarity and ordered semantics of OpenGL, and the scalability of clusters.

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